Keywords: Searching Algorithm, Zero-sum Games,
Perfect Information Games, Alpha-beta Pruning,
Minimax Algorithm, Artificial Intelligence, Data Analysis,
Response Time, Execution Time, Memory Allocation |
Anderson and Franceschi, Java Illuminated: An active Learning
Approach 4th Ed., 2016
Ankudinov. Computer Fundamentals and DBMS, 2015
Brodie and Mylopolous, Integrating Artificial Intelligence & Database
Technology on Knowledge Base Management Systems, 2012
Erickson, Algorithms, 2015
Harbour, Game Programming All in One, 2004
Heineman, Pollice and Selkov, Pathfinding Artificial Intelligence:
Algorithms in a Nutshell 1st Ed., 2008
Jones, Artificial Intelligence: A Systems Approach, 2008
Kurzweil, Artificial Intelligence: The Age of Spiritual Machines. 1999
Louden, Programming Languages 3rd Ed., 2012
Mamčenko, Lecture Notes on Operating Systems, 2014
Pomperada, Introduction to Java Programming. 2016
Russell and Norvig, Artificial Intelligence: A Modern Approach 3rd Ed.,
2010
Stallings, Operating Systems: Internals and Design Principles 7th Ed.,
2012
Online References
Gibbs, S. (2014). From windows 1 to windows 10: 29 years of windows
evolution.
https://www.theguardian.com/technology/2014/oct/02/fromwindows-1-to-windows-10-29-years-of-windows-evolution
Higginbotham, D. (2012). An exhaustive explanation of minimax
algorithm.
http://www.flyingmachinestudios.com/programming/minimax/
Sulser, F. (2016). Advantages and disadvantages of minimax
algorithm.https://stackoverflow.com/questions/36892813/mini
max-algorithm-advantages-disadvantages
Related Studies
Kamble, Games with Vector Payoffs: A Dynamic Programming
Approach, 2015
Carreon, M., Gonzalez, O., Niguidula, A.C., & Tubadeza, J.C. (Not
Stated). Development of an ai system for robot soccer.
(Unpublished Undergraduate Thesis). Philippines: University of
the Philippines Diliman.
Malek, A. (2017). Efficient sequential decision making. Berkeley:
University of California.
Elnaggar, A.A., Aziem, M.A., Gadallah, M., & El-Deeb, H. (2014). A
comparative study of game tree searching methods. [Journal].
De Torres, G., Quizon, T., & Velasquez, S.J. (2011). Azurite: A mobile
game using spatial hashing algorithm. (Unpublished
Undergraduate Thesis) Batangas: Lyceum of the Philippines
University |