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Volume no. 6 | 2016/12
Issue no. 1


Title
AUGMENTED REALITY: TAAL HERITAGE HUNT
Author
Researchers: Sherilyn Fiedelan, Ryan Garcia, Marymel Mercado, Allen Vincent Ronquillo (BSIT) Adviser: Mrs. Bernadet Macaraig
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Abstract
The study is entitled ―Taal Heritage Hunt: An Augmented Reality Game‖. The study aims to educate not only students but also tourists and locals from the selected area about its cultural heritage and tourism by using Mobile Augmented Reality. Its focus is on development of an application that combines game-based learning activities, powered by technology including mobile, with social media tools and, most importantly, face-to-face participation, which promotes peer collaboration: people can learn while on the move and having fun! Mobile augmented reality is AR that you can take with you wherever you go. Most specifically, this means that the hardware required to implement an AR application is something that you take with you wherever you go. Meaning, learning is cheap. You only have to bring your mobile device installed with the application to go back, travel through time and learn the beauty that the locality offers. The application which will be developed can be integrated to subjects like history and social studies. This app includes game for students/tourist in the form of treasure hunting wherein they have to be in the place where the history happened. The AR treasure hunt activity simulates what historical or significant event happened on that place. Examples of the activities to be undertaken by students during the treasure hunt include: Visiting ordinary homes to learn how people lived and what they ate, etc., strolling down famous streets in the selected locality and see information such as its history and old structure by placing your mobile phone on specified markers on walls. During the treasure hunt, students interact with learning materials on-site and in real-time via their mobile devices, and are required to solve tests, collect evidence and decipher puzzles. They also complete a travel log, or blog, in which they share their experiences and what they have learned. This study used developmental research. Developmental research is the systematic study of designing, developing and evaluating instructional programs, the process of translating the design specifications into physical form and products that must meet the criteria of internal consistency and effectiveness. The researchers used rapid prototyping for the design of this project. Rapid prototyping is the process of quickly mocking up the future state of a system, be it a website or application, and validating it with a broader team of users, stakeholders, developers and designers. The researchers used Unity3D, Vuforia, and Photoshop to develop the application. Different conclusions were drawn after this study. The concept of augmented reality and mobile application can be used to create an augmented reality game. The researchers were able to create a design for The Hunt AR Game using Unity, Vuforia, MonoDevelop, Photoshop, and PhotoScape. THe Hunt AR Game was implemented in the field of history by using multimedia that will present historical and cultural information while playing the game. The researchers recommend the optimization of 3D assets so the game may run smoothly. Future researchers should add more attractive interfaces like visual effects. Frequent updates should be done for the stability of the game. THe Hunt should be deployed in different platforms such as windows and iOS.
Keywords
Keywords: Augmenter Reality, Mobile Game, Heritage
References
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