Books
Alavala, Chennakesava R. Computer Graphics. New Delhi: PHI Learning Private
Limited, Copyright 2009.
Borries, Friedrich Von, et. al. Space Time Play Computer Games, Architecture and
Urbanism: The Next Level. Birkhauser Verlag AG, Copyright 2007.
Descutner, Janet W. Asian Dance, Second Edition. Infobase Publishing, Copyright
2010.
Fernandez, Amyris, et.al., Structure, Analysis and Design of Computer Game Player
Experience. Gummerus Printing, Copyright 2008.
Fikentscher, Kai. “You Better Work!” Underground Dance Music in New York City.
Wesleyan University Press, Copyright 2008.
Godse, A. P., Godse, D. A. Computer Graphics and Multimedia. Technical Publications
Pune, Copyright 2009.
Greenberg, Ira. Processing Creative Coding and Computational Art. New York:
Springe-Verlag, Inc., Copyright 2007.
ISRD Group, Computer Graphics. Tata McGraw-Hill Publishing Company Limited and
UPTEC Computer Consultancy Limited, Copyright 2006.
Jacko, Julie A., Stephanidis, Constantine. Human-Computer Interaction Theory and
Practice (Part I). Lawrence Erlbaum Associates, Inc., Copyright 2006.
Pakhira, Malay K. Computer Graphics Multimedia and Animation. Prentice-Hall of
India, New Delhi, Copyright 2008.
Saleh, Kassem A., Software Engineering. J. Ross Publishing, Inc., Copyright 2009.
Shirley, Peter, Marschner, Steve. Fundamentals of Computer Graphics. AK Peters,Ltd.,
Copyright 2009.
Unpublished Materials
Aguila, et.al.,“Computer Animation: A New Trend for Computer Graphics Design”,
2000.
Arnigo, et.al., “The Art of Computer Animation”, 2000.
Cunag, et. al., “Wonder Time for Kids: An Interactive Game for Preschooler”, 2007.
Internet
(http://www.newworldencyclopedia.org/entry/Computer_graphics)
(http://www.sciencedaily.com/articles/c/computer_animation.htm)
(http://www.wordiq.com/defnition/Human-computer_interaction)
(http://www.suite101.com/content/what-is-3D-polygon-modeling-a73217) |